Inside Coocoo Clock – Animated intro

Posted By Frle / 3D animation, Identeties / 3d, 3ds, intro, render / No Comments

Here are some making of renders for new animation intro we’ve done for new TV show with a clear and direct name “ob 10h” (At 10 O’clock) that will be aired, yes… you guest it… every morning at 10 o’clock.

The main idea

The concept was to use a clock. Not some new fancy one, but rather old woody one to target older people. Story message was suposed to be clear… when the clock turn 10am, the coocoo door open and the happy hour begin. We fly through opened door, pass gears and end up at puppet show stage made from carton flat planes. Every object animation movement inside the clock is mechanical and part of the clock.

Clock closeup still. Final render vs. wireframe

Clock closeup still. Final render vs. wireframe

The lightning

At the beginning of intro we use tinted red key light shining thru windows. Combination of keylight and global illumination gave us a nice morning feel. Wood textures with that kind of light setup returned nice cosy feeling.

When we fly-thru gears, we dimmed lights, so that the last part, when we finally came to stage, becomes more anticipated, bright and colorful.

Flying thru gears. Final render vs. wireframe

Flying thru gears. Final render vs. wireframe

Animation

Wire parameters was used to control movement of the gears so only few (parent) parameters was actually animated – others was simply attached to parent.

Stage inside the clock made from flat carton planes. Final render vs. wireframe preview.

Stage inside the clock made from flat carton planes. Final render vs. wireframe preview.

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